Notable changes in this release are:
- Projectiles and items will now fire movement events
- Fixed issue where the
PatternMatchingElement
may return more than one entry when an exact match is provided - Improved vanish, preventing collisions and mob spawning around the vanished player when appropriate
- Fixed dupe when cancelling InteractInventoryOpen event
- Fixed custom data removal for offline players
- Stop firing
ChangeDataHolderEvent.ValueChange
when an entity is constructed - Fixed deserialisation of numbers in JSON
- Fixed duplicatication of spawn chunks in memory
- Improve performance when calculating which crafting recipe to present
- JoinData is now only updated after the player has joined
- Improved performance of vehicle movement
- Fixed performance issue with owner/notifier tracking
- Fixed incorrect
EquipmentProperty
being returned for armor pieces - Fixed potential deadlock when disconnecting players