github SplitScreen-Me/splitscreenme-nucleus v2.3.4
Nucleus Co-op v2.3.4

latest release: v2.4.0
one month ago

Nucleus Co-op v2.3.4

Discord server patreon

This is a new and improved official version of the Nucleus Co-op application and is part of the SplitScreen.Me Github organization.
This new version is based off of the Nucleus Co-op Alpha 8 Mod build and features a ton of enhancements.

Note: Some Nucleus Co-op hook dlls and Goldberg emulator, used by Nucleus, can sometimes be detected as potential treats by Microsoft Defender and other anti-viruses or web browsers: this is 100% a false positive see here and here. You may have to allow Nucleus Co-op as an exception before extracting.

📚 Prerequisites

💻 Installation

👥 Social

📝 Changelog for this release

  • Added new options to Game.ProtoInput.SetWindowPosHook = true;: Values: true, Nucleus.SetWindowPosHook.DontResize, Nucleus.SetWindowPosHook.DontReposition.
  • Added new hook Game.ProtoInput.MoveWindowHook = true; which some games use it to set the size and the position of the window instead of SetWindowPos. Values: true, Nucleus.MoveWindowHook.DontResize, Nucleus.MoveWindowHook.DontReposition.
  • Added new hook Game.ProtoInput.AdjustWindowRectHook = true; adjusts the window before being created.
  • Added new hook Game.ProtoInput.SetRemoveBorderHook = true; Values: true: removes the border whenever it finds it and maintains the window aspect, Nucleus.SetRemoveBorderHook.DontWait: to force the hook even if the window is borderless.
  • Added new option Game.ProtoInput.SendMouseDblClkMessages = true; to enable double click messages.
  • Added new option Game.ProtoInput.PutMouseInsideWindow = true; which is a workaround fix for scrolling the window edge. Values: true, Nucleus.PutMouseInsideWindow.IgnoreTopLeft, Nucleus.PutMouseInsideWindow.IgnoreBottomRight.
  • Added new option to Game.ProtoInput.DrawFakeCursor = true; Values: true is the default option, Nucleus.DrawFakeCursor.Fix: to apply the new draw logic.

Kudos to SAM1430B & Messenils for these new additions.

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