- Fixed several compatibility issues introduced by ReShade 6.6.0+.
- Improved detection of DLSS overrides, version, and multi-graphics API usage.
- Disable D3D11 texture caching in EverQuest now that it is no longer D3D9.
- Added updated Assassin's Creed: Shadows 1.1.7 exception memory addresses.
- Added support for fixedDeltaTime management in Unity games that use il2cpp.
- Added more customization to Latent Sync (#306, #311, #315 from Nustat).
- Added plug-in for Arknights: Endfield (#335 from kisenaa:arknight-endfield).
- Fixed compat w/ newer Yakuza (#342 from nta:fix/yakuza-2026).
- Added DLSS 4.5 presets (#330 from murmursh:dlss4.5_presets).
- Update Tales of Vesperia (#316 from Braasileiro:tvfix-latest-game-version).
New Contributors
- @nta made their first contribution in #342
- @murmursh made their first contribution in #330
- @HarukaMa made their first contribution in #322
- @VladWinner made their first contribution in #312
- @kisenaa made their first contribution in #335
Full Changelog: SK_25_12_2_5...SK_26_3_15