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Updated Assassin's Creed Shadows Plug-In for 1.0.2 patch.
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Added cloth physics fix and blackbar removal to Assassin's Creed Shadows.
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Added warning when launching Nixxes games that use DLSS Frame Generation.
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Compatibility updates for RTSS, Unity Engine and Rise of Ronin (Steam).
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Disable floating-point exceptions on the render thread for all games, since
it will cause crashes in CryEngine games and some others. -
Eliminate potential floating-point division by zero (which is normally safe),
in SK::Framerate::Stats::calcPercentile (...) for the reason above. -
Allow games to see WM_DEVICECHANGE w/ DBT_DEVNODES_CHANGED as the type
initially before blocking subsequent messages, since they come in floods. -
Reduce HID controller connected notifications by only reporting the first
time that data is read or written using said HID controller. -
Added error message if trying to use local injection in a game that uses
a launcher, and stop initialization as early as possible if using global. -
Integrate GetColorSpace1 (...) for DXGI SwapChains using the undocumented
{ 8C803E30-9E41-4DDF-B206-46F28E90E405 } interface.
Full Changelog: SK_25_4_1_1...SK_25_4_9