- Simplified control panel options in Assassin's Creed Shadows.
- Reduced NVAPI HW sensor monitoring and VRR status check overhead on recent
NVIDIA drivers. - Options to override RGB colors on DualSense controllers now apply (in USB) in
games using SONY's native API. - Fixed occasional double keyboard input processing (SK hotkeys) when using
ReShade 6.4.0+. - Improved Unity Engine texture cache compatibility in versions > 2021.
- Terminate hung nvngx_update.exe processes at game exit, rather than when
the global injection service starts/stops. - Added delay to ExitProcess (...) hook to ensure that SK saves its DLL cfg
in Assassin's Creed Shadows before the game crashes during its exit code.
Full Changelog: SK_25_3_27...SK_25_3_31_1