github SpecialKO/SpecialK SK_25_3_31_1
Special K v 25.3.31.1

latest releases: SK_25_12_2_5, SK_25_12_1, SK_25_11_17...
8 months ago
  • Simplified control panel options in Assassin's Creed Shadows.
  • Reduced NVAPI HW sensor monitoring and VRR status check overhead on recent
    NVIDIA drivers.
  • Options to override RGB colors on DualSense controllers now apply (in USB) in
    games using SONY's native API.
  • Fixed occasional double keyboard input processing (SK hotkeys) when using
    ReShade 6.4.0+.
  • Improved Unity Engine texture cache compatibility in versions > 2021.
  • Terminate hung nvngx_update.exe processes at game exit, rather than when
    the global injection service starts/stops.
  • Added delay to ExitProcess (...) hook to ensure that SK saves its DLL cfg
    in Assassin's Creed Shadows before the game crashes during its exit code.

Full Changelog: SK_25_3_27...SK_25_3_31_1

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