- Xbox Guide + Start or PlayStation + Start now triggers HUDless screenshots,
provided d3d11_shaders.ini defines any HUD shaders. - Fixed some EOS games not triggering EOS SDK hooks for overlay/achievement
features when using Global Injection. - Fixed HUDless screenshots not working in some D3D11 games...
(mostly ones that use fewer than 3 buffers in their SwapChain). - Fixed monochrome JPEG achievement icons showing up as misaligned Red-only
textures in D3D12 achievement popups. (They are converted to RGBA now...). - Fixed Chrono Cross resolution uncap not working after December's D3D11 state
tracking optimization. - Disable Hardware Cursor in Kingdom Come Deliverance 2.
Full Changelog: SK_25_2_6...SK_25_2_6_6