- Added option to prevent Streamline's fake frame pacing for fake frames.
[NVIDIA.DLSS]
AllowFlipMetering={true|false} Default: false - Restore partial latency statistics (DXGI) on systems that do not have NVIDIA Reflex capable hardware installed.
- Fixed potential to load ReShade AddOns twice when using local injection
- Various fixes for MonsterHunterWilds anti-tamper
- Game will deliberately corrupt graphics if it detects modification.
- Added support for SteamInput to poll the controller while MonsterHunterWilds is not the foreground window
Full Changelog: SK_25_2_21...SK_25_2_28