- Fixed D3D11 screenshots occasionally causing display mode changes to fail if
resolution changes after taking a screenshot. - Cleaned-up Mouse Cursor section of Input Control Panel and removed the old,
"Low-Level Mouse Settings" section. - Update ReShade Add-on API headers to include new events in the next release.
- Enable Fake Fullscreen mode by default in STALKER 2, because it uses that
crap (in D3D12) for HDR... - Disable SteamAPI file hash checks on Fallout 4.
- Fixed problems with SK not re-initializing D3D11 when the active SwapChain
is destroyed and re-created.
Full Changelog: SK_24_11_5...SK_24_11_24_2