22.9.16
- Merge pull request #24 from Aemony/D3D9-IK
- Added separation between swapchain mgnt sections
- Added Soul Hackers 2 HUD vertex shaders to built-in HUD database
22.9.15
- Added MyDockFinder to injection blacklist to keep SK's OSD out of the Windows shell
- Added option to disable Steam Input
22.9.8-D3D9-IK
- Added error if Global Injection is attempted in software using NVIDIA Streamline
- Silenced API call tracing for NtSetTimerResolution (...) when log level < 1
22.9.6-D3D9-IK
- Fixed Reflex latency statistics in D3D12