- Code refactor for performance, UI should feel way more responsive with less freezing up when the modding view updates.
 - Buy restrictions are correctly handled, items are no longer shown as available from traders if the personal limit for an item was reached on all traders
 - Sorting of mod items in the drop down menus by their short name (Might be wonky sometimes)
 - Random fixes
 
Note: Multiple of the same item in the build behave weirdly and always have, keep that in mind.
I don't have the will to fix BSGs logic for that :)
P.S.
If my refactor broke something, please let me know.