github SonicMastr/Sonic-Mania-Vita 1.0
Sonic Mania Vita 1.0

latest releases: 1.0.2, 1.0.1
2 years ago

Sonic Mania PS Vita Port

LiveArea Assets by Danhanado

How to Install:

  • Download and install the VPK
  • Copy your Sonic Mania Data.rsdk file from your Steam, your PS4 or Switch Dumps to ux0:data/Mania
  • Enjoy

Special Integer Scaling Mode:

Thanks to your friend Danhanado, I finally know what you were all talking about with the
Sonic 1, 2, and CD ports when you said scaling was horrible. Now I can't unsee it :)

We spent 4 and a half hours total trying to figure out the best way to impliment true integer scaling and came across this method with a bit of code change.

For forced Integer Scaling Mode (letterbox):

  • Download the Settings.ini file from below and put it in your ux0:data/Mania folder.
  • Change the line forceIntegerScaling=0 to forceIntegerScaling=1
  • Change the line pixWidth=424 to pixWidth=480
  • Change the line maxPixWidth=424 to maxPixWidth=480

Known Issues:

  • Special Stages are very lacking in performance. This is a renderer limitation and cannot be improved without more work from the upstream developers.
  • Grabbing onto Tails results in Sonic instantly falling. This is an upstream issue. Any fix will be merged.
  • Game takes a while to start up, this is so everything else is snappy (No, your Vita is not frozen)
    In the next update this will be removed, as this causes various random crashes. And I actually fixed something else that achieves similar load times
  • Stardust Speedway Bosses are slow. They're basically half 3D stages. No fix for this is considered possible at the moment.

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