github Soneliem/WAIUA v1.4.0.0
v1.4

latest releases: v2.0.1.0, v2.0.0.3, v2.0.0.2...
2 years ago

There are 3 big things in this update:

  • Changed the simple W / L icons to show how much RR a player has gained/lost. A very useful indicator of how well a player did that game.

history

  • Added Party Indicators! A lot of people have been waiting for this and it's finally here. If a player is in a party of 2 or more, they will all have the same colour tag.

party

  • Changed how info from valorant-api.com is fetched. It now pre-downloads some files and images which makes the app faster but more importantly take even less bandwidth. This is very useful with gamers with really slow internet. With my relatively fast connection I had these improvements:
1.3.1.3 1.4.0.0 Difference
Time To Load ~8 seconds ~6 seconds ~20%
Bandwidth Used ~750KB ~300KB ~40%

Keep in mind that 1.4 adds two new features, one of which requires a bit of processing time

Other changes/Fixes

  • Slight UI improvements
    • I also moved the update checker to the settings. It is joined with the new downloaded content settings
  • Bug fixes and stability improvements
  • Updated the website: https://waiua.sonel.dev

My First Donators/Sponsors

I received my first few donations via GitHub Sponsors. They are:

(Some of them are friends but they either paid me via the program or via other methods...)

Additionally I have made a new perk of donating or sponsoring $5 or more. You'll be in the app for at least a month! Additionally streamers can showcase themselves with a special purple home and a link to their Twitch:

image

The future of WAIUA

As I write this WAIUA is almost at 10,000 downloads! That's CRAZY to me because I started this as a fun little thing mainly for friends. It has ended up with something that people genuinely find useful. Because of this I have to ensure that the base of all this doesn't crumble. The code that gets the info is ok and the UI is ok, but the code to get the info to the UI is absolute rubbish. This is mainly because I had no idea what I was doing (not that I know what I'm doing now either). This is why I'm putting development of new features on a hold as I figure out the best way to handle this situation. This includes deathmatch support. I recently tried to implement it, but using the existing code, it's almost impossible. I am also waiting for some tools I use to be updated to support .NET 6 which I will be migrating to.

Another reason for the "pause" is that I want to work on my other project Pickkk. It's a mobile app that will let you lock in your agent from your phone. That will most probably be its only function but it will be built using Flutter which I am really excited to use. Also, the donations that I receive will fund the fees to publish the apps as well as the website https://waiua.sonel.dev.

Don't worry, I will keep accepting suggestions as well as fixing bugs. As always, thanks for using WAIUA!

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