github Solarint/SAIN v4.1.0
SAIN 4.1.0 for SPT 3.11.x

latest releases: v4.1.3, v4.1.2, v4.1.1...
one month ago

Reworked Bot turning and smoothing calculations.
Added new ballistics prediction for Bot Aim. They should account for distance and leading targets fairly accurately.
Thank you Janky for the help in the math of all this.

Improved performance, especially for large amounts of bots fighting across the map.
Reworked Bot Cover Finder.
Reworked Bot Suppression. A bot's personality now tells a bot how it should suppress enemies, some bots will be jumpy, some wont suppress at all.
Improved Bot pathfinding and sprinting.
Reduced how often bots will lean, and made their leans more accurate to how a person would lean into corners as they seek a target.
Reworked how bots decide to seek and hold cover, or search for enemies.
Improved bot group search behavior.
Different Personality Types will search for enemies at different “paces”, some will carefully peek corners, others will aggressively swing angles.
Improved simulated arm injuries on bots.
Improved bot simulated recoil.
Reworked how bots select different enemies.
Reduced the amount of situations where a bot could be stuck in a loop of searching, then going back to cover, then searching again without ever making progress.

Known issues:
Doors are 45% cursed.
Infinite mag bug. It's a bug in the EFT build that SPT 3.11 is running on, it's already been fixed by BSG.
Bot busy hands.
Tagilla is bored of using his hammer for a little while.
Bots are still not the most intelligent about ammo conservation in all situations.

All presets are out of date, many old settings were setup incorrectly due to de-obfuscated eft code being difficult to understand, check tool tips!.

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