github Solarint/SAIN v3.2.0-Release
SAIN 3.2.0

latest releases: v3.2.1-Release, v3.2.1-RC3, v3.2.1-RC2...
15 days ago

Full credit to @Lacyway for getting SAIN working with SPT 310!

Changelog:

Solarint:

  • Added new config options for customizing bot sound position estimation, or how accurate they are at locating the source of heard sounds. Found in Global Settings => Hearing
  • Added new styling and design for some GUI visuals.
  • Added categories to settings folders to improve organization (wip)
  • Added toggle at the top of the SAIN GUI to enable/disable advanced settings.

Lacyway:

  • Updated for SPT 310.
  • Zombies are now ignored by SAIN, and should be working properly.
  • SAIN hit reactions are now off by default until Solar / new developer can take a look at them (they are known to cause issues)
  • Fixes to improve Fika/SAIN compatibility.
  • Add sandbox_high to locations (Fixes: #9) by @ArchangelWTF in #10
  • Added new ammo calibers
  • Added new missing guards for Kaban
  • Added Partisan to bot types
  • Merged PR from DanW fixing nullref (other one was skipped as it was causing side effects)

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