Changes to door opening to try to make it less broken. When a door is opened or closed, it will disable collision for 3 seconds on any nearby bots. It's still pretty awful, but BSG updated their ai door opener in a future patch, so just hold tight.
Removed all of sain's mag refilling logic and reverted everything back to mostly vanilla. Bots should never run out of ammo now.
Fixed bots being unable to move when trying to melee.
Bots still get the infinite mag bug, and it looks like its a vanilla eft issue.
Added some config options for suppression under Global Settings -> Mind
Added slight random sway to bot look directions so they look less robotic. It increases or decreases depending on if they are moving, aiming down sights, or their arms are injured. Can be configured or disabled in GlobalSettings -> Steering.
Slight adjustments to bot turn smoothing.
Bots can now suppress any target at any time if they meet requirements, rather than just their focused enemy.
Bots now check if any target is shootable rather than just their focus enemy. Should prevent bots from ignoring obvious enemies.