github Solarint/SAIN 2.2.5.4
SAIN 2.2.5.4 for SPT 3.8.x

latest releases: v3.1.1-Test1, v3.1.0-Release, v3.1.0-test1-hotfix...
4 months ago

Fixed Issue where bots were getting incorrect information on whether an enemy was in line of sight or not, leading them to not be able to see targets infront of them.
Performance improvements to coverfinder and bot vision raycasts.
Adjusted bot sprinting to get them sprinting a bit more.
Added null check to SelfDecisionClass
Fixed bots T-Bagging while shooting at enemies sometimes.

From 2.2.5.3:
Fixed Issue where bots who get disabled by an AI limiter will ignore enemies after being reactivated.
Fixed issue where bots were entering search quicker than intended.
Added new config options to configure the distance that bots will ignore AI gunshots sounds when extremely far from the player.
Added config option to personality settings to configure the distance a bot while "chase" gunshot sounds, or when they will ignore sounds instead.
Fixed bot hearing sensor not working as intended and ignoring gunshots sometimes.

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