github Solarint/SAIN 2.2.1
2.2.1 for SPT 3.8.0

latest releases: v3.1.1-Test1, v3.1.0-Release, v3.1.0-test1-hotfix...
6 months ago

Hotfix - Fixed incorrect version number in server and plugin. Oops.

Requires Waypoints and BigBrain for 3.8.0
https://www.virustotal.com/gui/file/8d915b070a397ecf46b70e1752b1d412eeeebcfe2f1986f6136867c0987ca8da?nocache=1
IMPORTANT: Old Presets for SAIN are almost certainly going to cause problems. Recommended you start fresh with the default preset and make adjustments as desired.

2.2.1 -
Fixed bots sometimes failing to react to being shot when they can't see their enemy when they were previously at a peaceful state (No Enemy or No threats heard)
Fixed incompatibility when using both Jiro's Battery System and Realism Mod.
Adjusted some numbers that were resulting in bots being a bit too easy than intended.

2.2.0 -
Looting bots integration (requires latest looting bots version)
Bots will extract when their inventory is full and they have picked up enough loot to satisfy them. (Can be configured in Global Settings => Looting Bots
Bots will see you slightly faster or slower depending on your speed and pose, if you are sprinting they will see you much faster.
Bots will see targets slower if their target is above them, and faster if they are above their target.
Reworked GUI. Added ability to rename presets in the gui. Editing a default preset now automatically creates a new copy.
(still a bit jank, working on it)
Optimized and greatly improved Cover finding for bots.
Reworked Headshot protection entirely. It's much more consistent and reliable. Now On by default.
Reworked bot recoil entirely. It has a more direct impact on their aim.
Bots who can't currently see their enemy but are being shot at will fire blindly toward the source. (especially at night)
Tweaks and adjustments all over the code.
Nerfed bots AD/AD strafing sometimes. it's smoother and less frequent.
Adjusted and added new voicelines for bots in squads.
PMCs will react better to hearing enemies.
Scavs will talk and respond to your voicelines if you are a scav.
Bots can rush their enemy in more situations, like if their enemy is heavily injured, or prone and healing up.
Bots with machine guns will lay down more suppressing fire.
Bots will go prone with under fire and far from any cover if it protects them more.
Bot movement and steering is smoother and less jittery.
Fixed bots leaving flashlight on during the day.
Added optimizations for bots that are far from the player.
Fixes issues when using SAIN and Project Fika
Added Performance Mode in General settings.
Added tons of new config options in personality settings.
Fixed bots using surgery at bad times (mostly)
Greatly reduced chances of bots getting busy hands bug.
And so much more.

Known Issues:
Bot aim is a jittery when shooting at close range.
Performance in this version should be better overall, but feedback is required on more PCs on the actual difference.

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