github SnowyMouse/invader 0.55.0

11 hours ago

Fixed

  • invader-build: Fixed scenario script check when building ui_widget_definition tags
  • invader-build: Check that transparent shaders have the correct number of maps and stages
  • invader-build: light tags are processed more accurately
  • invader-build: Physics calculation is now closer to tool output
  • invader-build: Decal water effect flag is now set based on layer type. this flag is now "cache only"
  • invader-edit-qt: Fixed rectangle2d field names

Changed

  • invader: Added support for Chimera's force hud use highres scale flag.
  • invader: added CJK font fields from the jp/tw/kr Xbox version.
  • invader-build: Default script source location is now from scenario tags again.
  • invader-build: No longer warns when using features that do not work without mods on Halo PC.
  • invader-crc: Readded this tool. Can now also fix the map header crc without changing it using --fix-header.
  • invader-extract: Compressed mipmaps from Xbox maps that are below 4px in any dimension are now removed instead of being generated.
  • invader-resource: add --no-stock to allow making Custom Edition resource maps with no stock tags

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