About
This is the v4.8.2 release of Simply Love for StepMania 5. It's a small update that includes a few new features and bug fixes.
Please note that this requires StepMania 5.0.12 or StepMania 5.1-beta2. Future releases of SM5.1 should also work fine.
Older versions of SM5 are not supported. SM5.2 is not supported.
New Features
Full Support for Brazilian Portuguese
Simply Love now supports Brazilian Portuguese. My sincerest thanks go to Moru Zerinho6 for undertaking this effort and seeing it through to completion!
Cycle through simfile Credit
, Description
, and ChartName
fields
People are apparently now using .ssc metadata correctly/appropriate and filling out chart Credit
, Description
, and ChartName
fields uniquely. Thus, the stepartist box in ScreenSelectMusic and ScreenEvaluation now cycles through those fields, if they are available and unique, showing each for 2 seconds. Empty strings are ignored and not cycled through.
Thanks to @Horsey- for implementing this change across pull requests #99, #100, and #132.
Clear Credits from Operator Menu when in CoinMode_Pay
There is now a new Operator Menu row for resetting coin credits back to 0 when SM5 is in CoinMode_Pay
. Note that this row will not appear in Home
or Freeplay
modes or when EventMode
is on (because EventMode
forces Pay
to be off).
Thanks to @concubidated for this feature in pull request #142.
Add Simply Love version to Title Screen
The title screen now displays the Simply Love version to the right of the SM5 version. The hope is that this helps users assess which version of Simply Love they are currently using, going forward.
After installing this update, the title screen will indicate that Simply Love v4.8.2
is installed and in use.
Bug Fixes
Fix Bug with Similarly Named Judgment Graphics
If you've installed additional/custom judgment fonts, for example DDR SuperNova 2x6.png
and DDR SuperNova2 2x6.png
, you previously would have encountered a bug where selecting either would result in only the first ever being displayed. This is (probably) due to the way the SM5 engine reads white space in filenames when loading them into Sprites.
You may need to rename some of your custom-installed judgment fonts for this fix to work.
Until this is fixed in the SM5 engine, this release introduces a workaround to allow similarly-named judgment fonts to exist and be selected. If your judgment font png has whitespace in it, you can rename the file to use underscores. For example DDR SuperNova 2x6.png
would be renamed DDR_SuperNova 2x6.png
and still appear in-game as "DDR SuperNova".
Thanks to @andrewipark for fixing this in pull request #141.
Fix Vertical LifeMeter Positioning For Double
The vertical LifeMeter added in SL v4.8.1 was incorrectly positioned in double play. It's fixed now.
Fix More Negative-Credit Bugs with ScreenSelectStyle
Several more bugs were identified and fixed involving credits and ScreenSelectStyle. For more, see 407cb45, 9ad54c2, and 7e53185.
Don't Allow Players to "Sort" into Double Play when Premium_Off
It was previously possible for enterprising players to "sort" their way into double play from single when Premium
was set to Premium_Off
. It should no longer be possible.
Change Summary
For a full summary of changes between v4.8.1 and v4.8.2, check GitHub's comparison of the two.