github SimonN/LixD v0.10.19

latest releases: v0.10.26, v0.10.25, v0.10.24...
7 months ago
  • Fix #480: Sometimes, networked games wouldn't start even though everybody appeared ready. The bug was: When a new player joined a room, the existing ready players became unready only on the server, not on each client. Now, the server and the clients agree that, after a new joiner, everybody becomes unready. The fix is client-side and doesn't affect physics. If the server starts the game at all, all 0.10.x clients start playing regardless of this fix.

  • Add Eggs in One Basket, a new multiplayer map by geoo for 3-8 players.

  • Add Hopscotch, a new miniature by geoo.

  • Fix entrance order in the 6-player version of Rescue Ranger Trolls.

  • Remove Cascade Squared 6p and 8p according to Flopsy's recommendation.

  • Remove a zealous assertion that prevented you from re-entering the options menu after you've accidentally set an overly tall resolution, e.g., 300x800, when you ran a debug build of Lix.

  • Update Allegro DLLs to 5.2.9.0 for the Windows 64-bit release.

  • Rewrite the Windows 32-bit build notes. Offer DLLs/LIBs for building 32-bit Windows Lix and for linking with lld-link. (Both DMD and LDC now link with lld-link, not with Optlink. I still recommend the 64-bit Windows version of Lix over the 32-bit Windows version.)

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