github Simon3Sarkis/super-odyssey-pc-recomp v0.2.0
Super Odyssey PC Recomp 0.2.0 (preview)

one hour ago

What's new

Linux and Steam Deck (experimental)

A Linux version, as one AppImage that runs on SteamOS and on desktop distributions. It's experimental: much less tested than Windows, so please report what you find.

  • Steam Deck: install once in Desktop Mode, choose a folder on the SD card for the game data, shaders and saves, then add the AppImage to Steam and play from Gaming Mode.
  • On a Steam Deck the game starts with battery saver settings (75% resolution with FSR 1, 60 FPS). Cap Kingdom runs at 53–60 FPS on an LCD Deck.
  • Building the game code on the Deck takes about 20–25 minutes, once.
  • Setup and details: docs/linux.md.

90 FPS

Menu > Performance > Frame rate is now 60, 90 or 120 FPS, on Windows and Linux. Gameplay still runs at the game's own 60; 90 and 120 draw extra frames in between. Use them with a screen that refreshes that fast (90 Hz: Steam Deck OLED). If your PC can't keep up, gameplay now stays at full speed instead of slowing down.

Motion controls

Shake the controller to throw Cappy at a target, spin him, and do the game's other motion moves, with the controller's gyro and accelerometer (PlayStation, Switch Pro Controller, Joy-Con). Menu > Controls > Motion controls switches them off.

Xbox and PlayStation button icons

The game's button icons now match your controller: Xbox (A B X Y, LB RB LT RT) or PlayStation (✕ ○ □ △, L1 R1 L2 R2), following your button bindings. They switch on the fly as you change between keyboard and controllers, and with two controllers connected, the one you press a button on takes over. Menu > Controls > Button prompts can fix them to Keyboard, Switch, Xbox or PlayStation.

Much lower memory use

Preload area shaders made the graphics driver keep shaders for everything an area loaded, most of them never drawn, and the driver never frees them. On Windows this reached tens of GB of RAM (#7). It's now off by default, and when switched on it stops at a quarter of your RAM or 8 GB. Without it the game uses about 10 GB on Windows instead of 48.

Fixes

  • Textures the game changes in a few spots (such as the poison's paint map) are now always updated on screen. This may fix damage from invisible poison in the Spewart fight (#3); if you still see it, please comment on that issue with your log.

Updating

Windows: open the menu (F1) > Updates > Download and install, or extract the zip below over your current folder. Your game files, saves, settings and mods stay.

Linux / Steam Deck: download the AppImage below, make it executable and start it.

Notes

  • You need the extracted exefs and romfs folders of your own copy of Super Mario Odyssey (1.0.0, or 1.4.1 with the update applied). Nothing of the game is included.
  • If you switched Preload area shaders on yourself, your settings keep it on; the new limit applies either way.

Don't miss a new super-odyssey-pc-recomp release

NewReleases is sending notifications on new releases.