github Simon3Sarkis/super-odyssey-pc-recomp status-2026-11
Project update: what's next (no download)

pre-releaseone hour ago

This is a status update, not a new version. There's nothing to download, and the game won't offer it as an update. The current version is still 0.2.9.

What's next

1. Matching the Switch version, 1:1, at 60 FPS.
Every kingdom will be compared side by side with the Switch version, using recordings and captures: rendering, effects, shadows, how things behave, and timing. Any difference gets fixed. 60 FPS comes first; 90 and 120 FPS come after it's right.

2. No shader stutter.
The shader step in setup takes a long time, takes several GB of disk space, and still doesn't cover everything the game draws. It's being reworked to:

  • prepare the shaders the game actually uses first,
  • finish much faster,
  • take far less space,
    so a first visit to a kingdom or effect doesn't hitch. Steady frame pacing matters more here than higher numbers.

3. The open issues.
Crashes at start, low FPS on some AMD / Linux setups and handhelds, and the controller problems. They're all read and tracked, and they're next once the first two are done.

4. After that: 90 / 120 FPS, frame generation, sharper HUD text, more graphics options and the Steam Deck controller layout.

Slower updates for a while

I work a day job and have limited time, so updates will come more slowly than the last few weeks. The project isn't stopping, and I'll do my best. New versions only go out after they've been tested on Windows and a Steam Deck with both game versions, which also means fewer broken updates.

Who's writing the code

To be clear about how this project is made: I don't write the code. It's written by AI, almost all of it by Claude (Anthropic), with some fixes and features from OpenAI's Codex. I decide what gets worked on, test every build on my PC and Steam Deck with both game versions, play through the game to find problems, reproduce your reports and compare with the Switch, and run the releases and issues. Details on the main page.

Thanks to everyone who's reported issues so far. Keep them coming, with logs and screenshots where you can.

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