MGS2 PCVR v0.3.4
Playable on PS VR 2 / SteamVR.
Includes the persistent hand-alignment changes from candidate 0237AC10:
- Automatic defaults position the hands from controller tracking.
- Right trigger + B while unarmed saves a one-time wrist-alignment override for both hands. Hold both hands in a comfortable neutral pose with both controllers tracked. A later deliberate calibration replaces the override.
- The override persists across game restarts in
dg_hand_calibration.bin. - Weapon changes, animations, first/third-person switches, new levels, cutscenes and tracking loss preserve the calibration/default.
Native animations can temporarily take control of the hands, and reach limits still apply. Headset testing remains necessary to confirm the visible result across those transitions.
Known regression: this release breaks entering lockers from first-person (FPS) mode.
Retains the v0.3.3 SteamVR gameplay Waiting fix, unlimited sessions (seconds=0) and synchronized projection-swapchain resize recovery with partial-creation cleanup.
Build: 0237AC10. SHA256: 0237AC10E1BE3136A565945E87C156CC938F5ED995F1B421BA5218F382D2C7EE.