github Shiffo0/MGS2-PCVR v0.3.4
MGS2 PCVR v0.3.4

latest releases: v0.4.0, v0.3.5
18 days ago

MGS2 PCVR v0.3.4

Playable on PS VR 2 / SteamVR.

Includes the persistent hand-alignment changes from candidate 0237AC10:

  • Automatic defaults position the hands from controller tracking.
  • Right trigger + B while unarmed saves a one-time wrist-alignment override for both hands. Hold both hands in a comfortable neutral pose with both controllers tracked. A later deliberate calibration replaces the override.
  • The override persists across game restarts in dg_hand_calibration.bin.
  • Weapon changes, animations, first/third-person switches, new levels, cutscenes and tracking loss preserve the calibration/default.

Native animations can temporarily take control of the hands, and reach limits still apply. Headset testing remains necessary to confirm the visible result across those transitions.

Known regression: this release breaks entering lockers from first-person (FPS) mode.

Retains the v0.3.3 SteamVR gameplay Waiting fix, unlimited sessions (seconds=0) and synchronized projection-swapchain resize recovery with partial-creation cleanup.

Build: 0237AC10. SHA256: 0237AC10E1BE3136A565945E87C156CC938F5ED995F1B421BA5218F382D2C7EE.

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