github Shagg88/COGBox 0.4.5
COGBox 0.4.5

4 hours ago

COGBox 0.4.5

  • Gears 1: no more crash while loading with a different voice language (GitHub #176). Voice language is greyed
    in Gears 1 for now: its voice files can't be checked yet, so it would change nothing.
  • Vulkan on laptops uses the dedicated graphics card instead of the built-in one (#176).
  • Folders with accented letters (e.g. GRAFICA with an accent) work for the game, user, update and log folders
    (#177, thanks to KiltedKernel, PR #178).
  • Languages your copy of the game does not have are greyed out, voices too (#159, thanks to KiltedKernel, PR #172).
  • Keyboard: a Walk key (Controls tab, KEYBOARD KEYS; none at first), held or pressed once (#125).
  • Steam Deck / Proton: controllers are found when the game starts with none known (#108). Mods can add new files,
    not only replace them (thanks to KiltedKernel, PR #122).
  • Gears 2 / Gears 3: "Mouse turn when aiming" now starts at the game's own slower aim (#169).
  • Smoother frame rate: the picture is presented from the window's own thread, in all four games.
  • Launcher: an EXIT button, it comes back to the front when a game closes, a "COGBox updated" note with a link to
    the changelog, the same Graphics and Display options in all four games (ones a game can't do yet are greyed with
    the reason), and Real occlusion is set for you per game. With DLSS / FSR / XeSS at full scene size, the log says it
    is anti-aliasing only (DLSS runs as DLAA), with no extra frames (#98).

Also in this release: a new runtime (SDK patches 59-62), Real occlusion set per game (on with DirectX 12 in Gears 2, Gears 3 and Judgment; off in Gears 1), and more logging for the voice-language issue (#90).

Thanks to KiltedKernel (PRs #172, #178, #122) and everyone who sent reports.

Check the download with COGBox-0.4.5.zip.sha256.

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