github Shagg88/COGBox 0.4.2
COGBox 0.4.2

latest release: 0.4.3
5 hours ago

COGBox 0.4.2

Vulkan and DLSS are no longer experimental

Both now work as they should.

  • Vulkan: purple / wrong textures in Gears 3 and Judgment fixed, other picture fixes, and Vulkan uses noticeably less CPU per frame. DirectX 12 stays the default.
  • DLSS (NVIDIA RTX, DirectX 12) is no longer marked experimental.

New

  • Ambient occlusion (Gears 2 / Gears 3, Graphics tab): XeGTAO high / ultra - sharper, full-resolution contact shadows. Default: the game's own. (PR #139)
  • Anti-aliasing: SMAA T2x (Gears 2 / Gears 3) - smoother edges and much less shimmer, on DirectX 12 and Vulkan. (PR #139)
  • DLSS / FSR / XeSS: better motion vectors and depth in Gears 2 and Gears 3. (PR #139)
  • In-game menu: mouse control, and the game no longer gets input while the menu is open. (based on PR #134)
  • Gears 3: two-player split screen can be side by side (experimental, #136).
  • "Report a problem" (About tab) makes the report zip, opens a pre-filled GitHub issue and shows the zip to drag into it.

Fixed

  • Gears 2: ultrawide 32:9 is no longer cut to 21:9 (#137).
  • The camera turns the same amount per mouse movement in every view (#52).
  • Launcher: row descriptions wrap inside the page (#123).

Note

Untested game versions or title updates still play, with a clearer warning. Please don't report problems you get with them.

Thanks

Upgrading

Unzip over 0.4.1 as usual. Saves and settings are untouched.

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