github Scobalula/Greyhound 1.9.0.0
Vanguard Support + New Search

latest releases: 1.46.3.2, 1.46.3.1, 1.46.3.0...
4 years ago
  • Support for Call of Duty: Vanguard is now Live!
  • New Search. You can now search lodcount, bonecount, framecount, framerate, width, height, and length. The syntax is name:value, so for example: lodcount:1 to show all XModels with 1 LOD. The search also supports ranges, so for example: bonecount:>10,bonecoune:<100 will show all bones in that range. This feature will receive more documentation soon!
  • Bone Search for Bo4/CW (Bo4 Untested). Same as above, you can search for bone names, so for example: bonename:tag_torso will list all with tag_torso, or bonename:tag_weapon,bonename:tag_hello. It works for both XAnims and XModels.

If you want to get help or report issues, the easiest way is via my Discord: https://discord.gg/RyqyThu

More information on the search feature is available on our new and growing wiki: https://scobalula.github.io/Greyhound/ The plan is populate this regardless of the state of Ricochet and ensure the tool is kept in maintanence.

Like Cold War, strings are encrypted, and so a table has been built from MW and any strings in VG that aren't encrypted, but some may come out as xstring_, it shouldn't affect much as the xanims and xmodels will match.

On-Demand Texture Streaming requires you enable it in-game and make sure to pick up, select in CAC/Operators Menu, etc. any HQ textures you need to export! You can increase the size of this cache in VG's settings.

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