Homebrew:
- hbloader is now used to load Homebrew applications
- hbmenu now works and is able to load applications (requires firmware)
- The Super Mario World app is the first emulator inside an emulator to work on Hydra, even with audio
Official games:
- The hidden flog NES emulator from the firmware now partially renders
- Minecraft: Story Mode's title screen is rendering almost perfectly
- Hollow Knight's title screen is now rendering (though it loads infinitely afterwards)
- LEGO Worlds' title screen is working too
- Elliot Quest is almost perfect, except for the horrible frame rates
- ... and many more
Improvements:
- A complete rewrite of the shader decompiler
- A rework of how services handle requests (with some early attempts on LLE services too)
- WIP emulation stopping (
SwiftUI
only) - WIP multi-process support (no real use cases yet)