github SamiEnazi/infamous2-port v0.5.3
v0.5.3: FOV slider, depth of field setting, faster on 4-6 core CPUs

latest releases: v0.5.7, v0.5.6, v0.5.5...
one day ago

Download Setup.exe (the zip is for RecompLauncher and other launchers). Updating: in the game, F2 → Update (or run Setup.exe on your folder). Your saves, settings, mods and controls are kept.

New

  • Field of view slider: F2 → Display → Camera → Field of view, 70–130% of the game's own. Aiming, the mouse and widescreen stay right, nothing pops in at the screen edges, and cutscenes keep their framing.
  • Depth of field setting: F2 → Graphics → Game effects → Depth of field: On (the PS3 look), Off in gameplay (no blur on distant things while you play; cutscenes keep their focus effects), or Off everywhere.
  • Ultrawide (21:9 / 32:9): the red "hurt" overlay now covers the whole screen instead of stopping at the middle 16:9.

Faster

  • Again faster on 4–6 core CPUs: the heaviest view at the top of the cathedral spire runs about 14% faster on 4 cores than in v0.5.2, and slow frames are smoother (27 → 20 ms). Together with v0.5.2 that's about 30% faster than v0.5.1 there.

Also

  • Steam Deck: confirmed working by a player (#24): built in an Ubuntu Distrobox, plays in Game Mode.

Known issues

  • On AMD Radeon RX 7000 cards, close-up faces in cutscenes can show black spots (#27). I'm narrowing it down with players' help; tests are in #27.
  • Setup.exe is not signed, so Windows may show "Windows protected your PC" (More info → Run anyway), and a few antivirus scanners guess wrong about it, as they do with most new unsigned programs.

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