Added Tile Oscillation, a new visual-only environmental animation effect for selected scene tiles.
Tile Oscillation can apply subtle continuous motion to trees, signs, cables, cloth, foliage, machinery, lamps, banners, and other decorative tiles. It supports configurable sway, bob, rotation, scale, frequency, and per-tile random phase so repeated environmental assets do not move in perfect synchronisation.
This effect is client-side only and does not update Tile documents.
Notes
- Works from the FX Bus GM control panel.
- Supports selected Foundry tiles via the native Tiles selection layer.
- Uses a visual clone approach to avoid mutating Foundry v13 managed tile meshes directly.
- Restores the original tile display state when stopped.