github SamClassicPatch/SuperProject 1.7.1
1.7.1 patch

latest releases: 1.9, 1.9-pre1, 1.8...
11 months ago

This Steamy Holiday patch brings a few features for better compatibility with other mods.

Check out the FAQ and the setup instructions before playing, as well as the rest of the wiki for the new commands and such!

Changes since 1.7

Common changes

  • Made sure that mods that want to use custom patch libraries (with _Custom mod extension, like ClassicsPatchMod) behaved identically to vanilla game with "Custom mod libraries" enabled.
  • The patch can now detect specific seasonal events that can be used for cosmetic purposes.
  • Added new gameplay extension for multiplying gravity acceleration and even inverting it using negative values on any level of any mod (gex_fGravityAcc command).
  • Added ability to optionally connect with the Steam client and notify it that the game is running as if it was launched directly through Steam (using new Steam config switch). If Steam isn't running or the game is unavailable (not owned), this feature is disabled.

Mod changes

  • Blood & gibs can now be customized locally instead of being tied to the server settings and be automatically replaced during specific seasonal events (gam_iCustomBloodColor and gam_iCustomBloodTheme commands).
  • Now all models in NETRICSA are loaded from predefined configs from Models/CompConfigs instead of being constructed in place via code.

Game changes

  • Allowed all slider gadgets to be dragged instead of simply clicking on it each time to change the value.
  • Allowed scheduling individual commands inline instead of entire scripts for config options using Command: keyword.
  • Allowed hiding options from configs that don't belong to specific mods (or belong to any but specific mods by prefixing them with !) using Mods: keyword.
  • Made option configs remove the last tab if it only contains separators.
  • Aspect ratio is now adjusted before drawing any menus, optimizing them for widescreen resolutions in all mods.

Known issues

Installation

  1. Download desired version of the patch (TFE1.05_<date>.zip or TSE1.07_<date>.zip for Steam).
  2. Navigate to the game folder and extract contents of the ZIP archive into it.
  3. Agree to replace existing files (original unmodified copies of the files are included with an _OG suffix at the end of the name).
  4. (Optional) Download SE1_ClassicsPatch_RUS.gro and drop it into the game folder to install Russian localization.

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