github SFML/SFML 2.6.1
SFML 2.6.1

6 months ago

A small bugfix update to the massive SFML 2.6.0 release from earlier this year.
Largely addressing issues in the build process, but also fixing a few issues in specific, less tested scenarios, see the full changelog below.

Note again that SFML 2 will only see fixes for critical issues as patch releases (e.g. 2.6.2), but all the other development efforts are focused on SFML 3. For more details and future discussions, see the Roadmap.

Changelog

Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.1

General

  • Stop overwriting CMAKE_MODULE_PATH (#2577)
  • Loosen restrictions on unknown compilers (#2585)
  • Fix CI deprecation warnings (#2624)
  • Fix unused compiler flag error in Clang (#2625)
  • Disable warnings as errors by default (#2680)

Window

Bugfixes

  • Fix macOS resize event bug (#2618)
  • Skip ClientMessage events with other window ID unless it is for IM (#2651)

Graphics

Bugfixes

  • Ensure OpenGL extensions are loaded before querying maximum texture size (#2603)
  • Fixed RenderTexture being upside down on Android (#2730)
  • Fix warnings in Linux OpenGL ES codepaths (#2747)

Audio

Bugfixes

  • Remove use of C++11 header (#2591)

Contributors

Thank you! 🎉

@ChrisThrasher
@dogunbound
@eXpl0it3r
@kimci86
@texus

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