- Increased stick mouse offset more
- Fixed numpad divide virtual key code in BindingWindow
- Group fields used for lightbar routine
- Allow flashAt minimum to go to -10. Negative number disables flash and pulse lightbar functionality
- Added DS4 feedback event workaround for lightbar color
- Added Passthru lightbar mode. Used for games with native DS4 support that can change the lightbar color to display contextual states (The Witcher 3)
- Removed unneeded references in resource files. Removed old audio file