Changes
- Fix mapping button size increasing when reloading settings in RMG-Input
- Fix analog stick mapping in-game when having buttons and axis bound in RMG-Input
- Fix height mismatch of "Profile" and "Input Device" UI elements in RMG-Input
- Fix updater script not using the correct path seperators on Windows
- Fix GLideN64's per game settings being overwritten by the updater on windows (or not being updated on linux, see gonetz/GLideN64#2756)
- Fix "Automatic" input device not opening controller device when clicking on 'Refresh' in RMG-Input
- Fix game specific profile having unexpected UI behavior in RMG-Input
- Fix cancel and close button not working correctly in RMG-Input
- Fix profile saving not working correctly when having the same profile selected for multiple players in RMG-Input
- Add "Filter Events Based On Joystick Type For Buttons" setting to RMG-Input
- Add "Filter Events Based On Joystick Type For Axis" setting to RMG-Input