github RodZill4/material-maker 0.99
Material Maker 0.99

latest releases: 1.3, 1.2p1, 1.2...
2 years ago

General

  • The 3D preview had several improvements including better parallax mapping quality,
    debanding applied by default and better control of scale factor to avoid decreased
    rendering quality (contributed by Calinou)
  • Environments can now be downloaded from and uploaded to the website

3D model painting

  • Brushes now have default jitter parameters (position, angle, size and opacity)
  • Painting on seams has been improved

Nodes

  • Added an EasySDF node that can be used to describe complex SDF shapes with a dedicated editor
  • The Tesselated Material type has been fixed and renamed to Static PBR Displacement (contributed by Arnklit)
  • Tiler and Splatter nodes now have a new custom UV output (contributed by Arnklit)
  • Non uniform scale nodes have been added for 2D and 3D SDF (contributed by Paulo Falcao)
  • Circle splatter nodes now have support for variations (contributed by Arnklit)
  • A new Fill to Gradient node has been added (contributed by Arnklit)
  • A new color conversion node (that between linear and sRBG) has been added (contributed by Arnklit)
  • A new 3D SDF FBM node that adds FBM noise on top of an existing SDF shape has been added (contributed by Arnklit, based on an article by Inigo Quilez)

Don't miss a new material-maker release

NewReleases is sending notifications on new releases.