New features:
- Material nodes are now configurable (preview and exports), and 4 predefined material nodes are available: Static PBR, Dynamic PBR, Unlit, and Raymarching
- Added normal map painting in painting tool
UI improvements:
- New File->Load Material from website menu entry
- Graph panels now have zoom on the mouse wheel (instead of Control+Wheel)
- File dialogs now have recent/favorite directory lists
- New About dialog
New and improved nodes:
- New Mask to SDF and Auto Tones nodes (contributed by Kasper Arnklit Frandsen)
- Fixed Bricks node so corner UV output has random rotation for each corner (contributed by Kasper Arnklit Frandsen)
- Image nodes now support file path relative to the project file
- A new Greyscale TEX3D node input/output type has been added
Other:
- Material Maker is now based on Godot 3.3.2