github RodZill4/material-maker 0.95
Material Maker 0.95

latest releases: 1.3, 1.2p1, 1.2...
3 years ago

User interface

  • Added an editor for environments (HDRI+ambient lighting+directional light) used in the 3D preview and paint panel
  • Updated the Library panel to be able to create, load, edit custom libraries, hide and find node categories and define aliases for nodes. Nodes are now sorted by usage in the nodes menu
  • In mesh painting tool, added procedural and mask layer types
  • New quick export option in 2D preview
  • Many improvements in 3D preview: sun shadow, anisotropic filtering, improved parallax mapping, improved tesselated models, supersampling, debanding (contributed by Hugo Locurcio)
  • Added configurable model rotation speed in the 3D preview (contributed by Jesse Dubay)
  • Added a maximum FPS setting for focused and unfocused modes (contributed by Hugo Locurcio and Jesse Dubay)
  • Added more overlay styles to the 2D preview
  • Added a Ctrl+Space shortcut and menu entry to toggle side docks' visibility (contributed by Hugo Locurcio)
  • Added shortcuts to deselect all nodes and invert the current selection (contributed by Hugo Locurcio)
  • Added shortcuts to navigate between tabs (contributed by Hugo Locurcio)

Engine

  • Added named parameters to Remote node, that can be used in all float parameter expressions in all nodes of the subgroup
  • Parameters in Remote nodes can be renamed and reordered
  • Increased maximum exportsize to 8192x8192 (contributed by Hugo Locurcio)

Nodes

  • Added a mode for square UVs in the Fill to UV node (contributed by Kasper Arnklit Frandsen)
  • Added a Tones range node (contributed by Kasper Arnklit Frandsen)
  • Added Smooth curvature nodes (contributed by Kasper Arnklit Frandsen)
  • Added a new FBM node with simplex noise (contributed by Kasper Arnklit Frandsen)
  • Added a new Fast blur node
  • Added a new Edge detect node
  • Added more generation options to the Debug node
  • Updated Occlusion node (contributed by Kasper Arnklit Frandsen)
  • Added a new anisotropic noise node (contributed by Kasper Arnklit Frandsen)
  • Added random color output to color tiler node (contributed by Kasper Arnklit Frandsen)
  • Added stitches controls to weave node (contributed by Kasper Arnklit Frandsen)
  • Added new Advanced Tiler node

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