github RighteousRyan1/TanksRebirth 1.9.2-alpha
Alpha v1.9.2

one hour ago

Another small update including the first ever official mod for the game!

Additions

  • Added Tanks Rebirth's first official MOD, "Original Campaign"
    • Has the same randomized missions/tanks as the original, even down to the RNG implementation
    • You may view the mod's repository and guide for installation here
  • The level editor now remembers the last directory you saved to / loaded from

Changes

  • Allow for many smaller resolution scales, intended for fullscreen use
  • Disallow egregious XP farming (thank you Ausyellow for reminding me)
  • FFA mode now ends if all player tanks that spawned have died
  • Slightly updated the look of the XP bar
  • Largely updated the look of the loading mods / mods user interfaces
  • Day cycle lighting mode now matches your real time
  • Changed the Game Stats menu to look more like the other UI refreshes

Changes Important for Modders

  • No need for a projrefs folder anymore or a folder containing the game's assemblies.
    • The game now sets an environment variable on your system locating the last used Tanks Rebirth location
    • Also, the game creates a TanksRebirth.targets file within the Mods/ folder
    • Now, just have the .csproj file of your mod contain the following:
<!-- You will need to launch the game once so it generates this file in order for it to work -->
<Import Project="..\TanksRebirth.targets" />
  • Slight changes to mine behavior
  • Various UI changes

Fixes

  • Fix some desync and animation issues in online multiplayer
  • Various UI fixes
  • Improve some performance for AI tanks

TODO

  • Real-time multiplayer stats
  • Make all UI look cleaner. Could rework existing UI revamps as well

Happy tanking!

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