github RighteousRyan1/TanksRebirth 1.9.1-alpha
Alpha v1.9.1

5 hours ago

Fun little update that adds a few things that were in the works while 1,9 released, and bugfixes.

Remember you can enable speedrun mode with F1! Top 5 uploaded speedruns will get their spot on the main menu!

Additions

  • Added "Faithful" lighting preset. It won't look proper with 'Room Shadows' on
  • The game now saves your last used multiplayer username/IP/port
  • You can now drag and drop mission/campaign/bin files onto the level editor to open them
  • Added messages appearing above players' tanks when sent
  • You can now press F10 to view frame data in the bottom right
  • If dynamic lighting is enabled, lights now emit when tanks shoot

Changes

  • The tank AI system is now more accurate to the original (again)
    • Movement and shooting logic has been improved largely
    • I want to spend time next update perfectly fine-tuning the shooting logic (and hopefully optimizing it)
  • Menu missions are now stored locally instead of fetched from the internet
  • Pinging things in first person now casts a ping to the closest point in the direction faced
  • Blocks breaking now have the color averaged instead of a preset color

Changes Important for Modders

  • Word 22 (MaxQueuedMovements) has been renamed to MaxMoveHistory to better fit its actual use
  • New custom AI parameter: SweepScanRadius, read the XML docs

Fixes

  • Fixed bug where connecting clients into multiplayer saw extra dummy clients
  • Shell physics should now no longer differ across framerates OR different clients
    • So with this, ghost shells should no longer exist, ever

TODO

  • Real-time multiplayer stats
  • Make all UI look cleaner. Could rework existing UI revamps as well

Happy tanking!

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