This update brings a handful of changes to modding capabilities, the game itself, and many great fixes that people have complained about.
Remember you can enable speedrun mode with F1! Top 5 uploaded (may be changed later) speedruns will get their spot on the main menu!
Additions
- No content additions! But additions to the modding capabilities have been made plenty.
Changes
- "Third person" mode is now "POV" mode (first person).
- Bullet tracking UI is now white for unused bullets
Source Code Changes (for modders)
ITankHurtContexts' properties have been streamlinedExplosion.Source->Explosion.Owner- Added new
ModShellandModBlockfor more extensive modding capabilities!
Fixes
- Z-fighting on tank shadows no longer occurs
- Fixed campaign prematurely ending when the player had 1 life remaining sometimes
- Fix modding crashes related to adding and removing content
- Fix addition/removal of modded tanks within the level editor due to missing declarations for the modded tank
- Fix animation bleeding when exiting missions/campaigns
TODO
- Bonus life screen
- Overhaul the multiplayer lobby screen
- Math operations optimization
- New AI tank aggression system (depending on the tank type, will either make advances towards you or will avoid you)
PLEASE, if you find anything wrong, go to my discord server and report bugs in the #bugs
channel, or, if you want to suggest something, suggest them in the #suggestions channel.
Happy tanking!