A lot was updated for a "minor" release.
Remember you can enable speedrun mode with F1! Top 5 uploaded (may be changed later) speedruns will get their spot on the main menu!
Additions
- Added support for loading Wii Tanks map files (
.bin), and you can also export them.- Tanks types cannot be loaded as Wii Tanks map files only contain tank positions.
- Added a new "Hit!" effect that inherits the color of who hit a tank.
- Made multiplayer check for other players to have a campaign before proceeding.
- Added some commands that can be used in the chat box, which is opened with
F2. Use/helpto see what they are. - Added the ability to see the teams of AI controlled tanks. use
/showtankteamsto toggle them, via postpendingtrueor false(i.e:/showtankteams true`). - Added the ability to reload and unload mods.
- Enable debug (
Insert) - Press
OandPat the same time to reload. - Press
UandIat the same time to unload.
- Enable debug (
Changes
- Reworked the asset system.
- Reworked the modding API, making easier entrypoints and exits from loading and unloading mods. Check the wiki guide on how to use it, if you wish.
Fixes
- Fixed numerous multiplayer crashes.
- Fixed Discord RPC related crashes.
- Fixed tanks not being oriented properly on mission load.
- Fixed bugs with the campaign completion UI.
- Fixed a few bugs with the level editor involving saving individual missions.
- Fixed the vanilla campaign at mission 25 having an AI controlled tank with no team.
- Made chat box accept multi-line messages without visually breaking.
TODO
- Finish achievements. UI needs to be written for it. Might not be finished by beta (?)
PLEASE, if you find anything wrong, go to my discord server and report bugs in the #bugs channel, or, if you want to suggest something, suggest them in the #suggestions channel.
Happy tanking!