A lot is added in this update!
Additions
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XP system!
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New MOTD! (Message of the Day)
- If you have no internet access, it will display a random message.
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New difficulties!
- FFA Mode
- Randomized Player
- Bullet Blocking
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New menu music! (Thanks Arram on Discord!)
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Logo is now on the screen! (Thanks BigKitty1011!)
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Improved texture pack loading and mission loading speeds.
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Improved music system.
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Tanks are more optimized, allowing for more FPS in high-density tank missions.
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Improved mission intermissions visuals.
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Fixed graphic bug involving bi-directional movement of the player.
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New game stats screen!
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Cosmetic system in the works, can be enabled for randomized cosmetics by pressing all 4 arrow keys.
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Accurate shadows can be enabled through pressing BOTH Alt keys.
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You can now right-click campaigns to delete them from your file system.
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IMPORTANT
- If you lack the NEWEST Vanilla campaign, you can immediately install it by pressing enter on the main menu. No more self-install!
Changes
- New Ai parameters
- More multiplayer backend
- Improved Discord Rich Presence
Fixes
- Fixed campaign crashes. IF THE GAME CRASHES WHEN LOADING CAMPAIGNS, YOU ARE LOADING AN OLD, OUTDATED CAMPAIGN.
- Fixed crashes related to opening certain menus.
- Fixed a number of lesser bugs.
TODO
- Fix resolution scaling. Still, 1920x1080 is the recommended resolution.
- Finish achievements. Backend is done, frontend isn't.
- Implement the "level editor" section, and have music for it.
Afterword
- We are really close to a Beta build of the game! Below are the list of things that need finishing before it can be released.
- Fix UI, make it not completely break on other resolutions outside of 1080p
- Fix in-game projection, making it not zoom in absurdly on higher resolutions (thanks Tomat on Discord)
- Finish game data related saving and loading
- Have prosper intermissions for bonus lives
- Campaign ending screen