github RighteousRyan1/TanksRebirth 1.1-alpha
Alpha v1.1

latest releases: 1.8.1.1-alpha, 1.8.1-alpha, 1.8-alpha...
pre-release4 years ago

This is the third in-development release of the Tanks remake.

A lot of things were done! Read below for the entire list.

Changes

  • Added a new main menu! It's not 100% but it's functional. Some words are not localized yet.
  • Made the game more accurate to the original.
  • Added a pseudo-level editor. Press J to toggle while ingame (no, do not use the Level Editor button in the main menu for now).
    • While in level editor mode, when you press the spawn tank keybind (home), a tank will be spawned on that map tile.
    • Also, while you are in editor mode, tanks will not move (and as of this release, will keep moving and have issues if they are not killed before re-entering editor mode). When you leave editor mode, the mission countdown and theme will begin playing.
  • Changed a lot of debugging keybinds. List below.
    • Changing debug level keybinds changed from subtract and add to divide and multiply respectively.
    • Changing zoom keybind changed from up and down to subtract and add respectively.
    • Removed keybinds for all arrow keys and L. They are no longer needed.
    • Added keybind for changing block type in the level editor. Use Z for decreasing the value (0 = Solid, 1 = Cork, 2 = Hole) and X for increasing the value.
    • In accordance to the previous keybind, you can use , and . (think of it as < and >) to change the height of the block you are placing.
  • You can now change the level themes via the settings.json file in your Documents/My Games/WiiPlayTanksRemake folder path! Just change GameTheme to anything here -> [ 0 = Vanilla, 1 = Forest, 2 = Master Mod, 3 = Marble Mod ]. Be aware, 1, or the Forest theme is not fully working as of this update.
  • Do be aware that the ingame menu buttons do not work right now. You will have to restart the game and manipulate them via the main menu.
  • HEAVILY decreased file sizes. From ~350MB to now ~110MB.
  • The game is now on a 1:1 scale with the original game. Yes, the map shrinked... Considerably much so.
  • Implemented bi-directional tank movement for the player only.

TODO List

  • Completely polish AI (as of now, they run into things in the top-left of the map).
  • Make AI tanks not take long turns (and also implement their bi-directional movement)
  • A better user interface.

Full Changelog: 1.0.1-alpha...1.1-alpha

Don't miss a new TanksRebirth release

NewReleases is sending notifications on new releases.