github ReynArts/ApexSenseBridge v1.0.1
v1.0.1 : bug fixes and improvements

8 hours ago

ApexSenseBridge 1.0.1

A maintenance release focused on adaptive triggers, performance and startup reliability. Thanks to everyone who reported issues with logs and videos: they made these fixes possible.

Highlights

Adaptive triggers (APEX 4 / APEX 5)

  • More DualSense effects supported: Bow, Galloping, Machine, extra Weapon variants and the "limited" effects are now translated. Games such as Neverness to Everness and Control Resonant send these effects.
  • No more stuck triggers: effects the bridge can't translate now release the trigger instead of leaving the previous resistance or recoil active (#23, #38).
  • Smoother vibration effects: a held bow in Horizon now pulses gently instead of rattling at full strength (#22).
  • Faster trigger response on the 2.4 GHz receiver: trigger effects are now sent before pending rumble (#23).
  • Richer logs: they now record the raw trigger effects games send, to diagnose games that still don't respond (#35, #40).

Performance

  • Tray window no longer loads the GPU while open: around 20% GPU before, near 0% now (#33).
  • Less background work during gameplay: APEX 6 Pro haptics go idle when nothing plays, and controller input is only forwarded when it changes (#39).

Startup and detection

  • APEX 5 startup no longer hangs: a stalled HID write could freeze startup until the 20 s timeout. You now get a clear error instead, and the controller test window shows the real cause (#15).
  • The controller no longer flickers in the main window: an Apex 4 or Apex 5 no longer appears and disappears every few seconds (#33).
  • DSX / HidHide conflict: the bridge waits up to 10 s for HidHide, names the application holding it, and offers a Retry button (#28).
  • Steam duplicate input: a notification now explains how to fix double inputs when Steam was already running before the controller was hidden (#32, #21).

Vibration

  • Vibration strength above 100% is now noticeable on medium and strong rumble (#25).
  • The haptic activation threshold fades weak vibrations instead of cutting them abruptly (#25).

APEX 4 gyro

  • Warning when the gyro sends no data: the bridge warns when the APEX 4 motion sensors report nothing. For gyro aiming, the active Flydigi Space Station profile must map the gyro to "Mouse, always on". This is now documented in TROUBLESHOOTING.

Game list

  • Missing game covers fixed: they are now loaded from Steam's current artwork paths (#37).

Upgrading

Install over your existing version; your settings are kept. If you use DSX, close it or disable its HidHide integration before starting a session.

Known limitations

  • RGB lightbar sync is still APEX 5 only.
  • Some games may still send trigger effects in a format the bridge doesn't read. If triggers don't respond, attach tray_bridge.log from %LOCALAPPDATA%\ApexSenseBridge\logs to an issue.

Full details in CHANGELOG.md.

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