github Revolutionary-Games/Thrive v0.4.3.1
Thrive 0.4.3.1

latest releases: v0.7.0, v0.6.7.1, v0.6.7...
4 years ago

For various reasons we are moving focus towards reimplementing Thrive in Godot. This means that we have to redo everything in the game, and that is going to take a while. Hopefully the move to Godot will attract many new developers. But in the meantime here is a smaller release with some features and fixed we managed to make after 0.4.3.

Due to the change of focus, there are some leftover issues in this release, from the attempt to change graphics engines again, which is now abandoned because of the focus on Godot. Most of these are related to the camera aspect ratio causing things to be slightly the wrong shape and affecting the cursor to world position math. This causes issues like the compounds under cursor display being slightly off as well as placing organelles in the editor to not match up with the cursor.

Installation

For easiest installation, download the latest version of the launcher:
https://github.com/Revolutionary-Games/Thrive-Launcher/releases/

Alternatively, download the relevant file above for manual installation.

Thrive system requirements

Windows: Windows 7 or Windows 10. Microsoft Visual C++ 2015 Redistributable is required. Intel integrated graphics have issues. We might explore another graphics engine change in the near future to resolve this
Linux: glibc 2.29 (you can recompile the game with older glibc). Recent graphics drivers. Nouveau drivers for Nvidia likely don't work.

Patch Notes

  • The different membrane types now have different effects
  • New cell button is now disabled when not in freebuild
  • Pilus sound was adjusted
  • Balancing was tweaked
  • Engulfing your own species is now prevented properly
  • Engulfing target's movement penalty has been increased
  • The shown external effects on population when entering the editor are now grouped by type and species
  • Undoing organelle placed on cytoplasm was fixed to properly restore the cytoplasm
  • The editor hover hex is now hidden when mousing over the GUI
  • Reduced movement jitter
  • Updated win text

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