Savage Wind 0.5.3: quick fixes.
Important
No game files are included. You need your own legally obtained copy of the game, updated to version 1.9.0
(and the DLC, version 3.0, if you want it), extracted from your own Nintendo Switch. Savage Wind provides no game
files, keys, firmware, dumping or decryption tools, or instructions to obtain any of them, and it never decrypts
anything. The game code is recompiled on your machine, from your files, for your own use only: don't share it.
Respect the copyright laws of your country. This is a fan project, not affiliated with or endorsed by Nintendo.
Downloads
| File | For | Status |
|---|---|---|
SavageWind-0.5.3-alpha.5-windows.zip
| Windows 10 or later, x86-64 | Supported |
Savage_Wind-0.5.3-alpha.5-x86_64.AppImage
| Linux x86-64 with glibc 2.35 or newer (Ubuntu 22.04, Debian 12, Fedora 36, Arch, SteamOS...) | Supported |
Savage_Wind-0.5.3-alpha.5-aarch64.AppImage
| Linux on ARM64 with a Vulkan 1.3 driver | Highly experimental |
The .sig files next to them are what Savage Wind checks before it installs an update: you don't need them.
Updating to 0.5.3
From 0.5.1 or 0.5.2: Savage Wind Configuration offers it: press Update. Your game files, saves and settings stay.
From 0.5.0 or older: by hand, once: extract the zip over your old folder (Windows), or use the new AppImage (Linux).
Stuck at 99% right now: close Savage Wind (with Task Manager if it doesn't close), then extract the 0.5.3 zip over
your Savage Wind folder and start it again.
Fixes
- Setup stuck at 99% while precompiling shaders, on AMD cards with Windows after updating to 0.5.2 (21502 of 21503
pipelines), where Esc could not stop it either (#359). A
shader compile the graphics driver never finishes no longer holds setup up: after 3 minutes without progress, or when
you press Esc, setup goes on without it, andsavagewind.lognames the shader. - Rain and torch particles stretched across the screen for a frame
(#620, #629,
#683, #717).
If you setSAVAGEWIND_GPU_OVERLAP=0for this, please remove it: it costs a lot of frame rate, and the fix costs
about 1%.
Still open
The black, dark or wrong sky on AMD cards with Windows (RX 6000 and older) is not fixed: the 0.5.2 change did not do
it. If you have it, please follow the steps on #359.
Found a bug?
Open a bug report with savagewind.log, or make one zip with Options > Problem report. If an update fails, SW Update.log in the Savage Wind folder says why.
Thanks
To everyone who reported these with logs, videos and tests, so quickly.
This release was made almost entirely with AI (Anthropic's Claude, through Claude Code), directed, tested and
reviewed by a human.
SHA-256
667c4909a8ed72c002e5aa40a00d38720627eebf48b860beb5cd8805421f1285 SavageWind-0.5.3-alpha.5-windows.zip
53c03f09ae5a6fa85351b75447117f51f97bdbf9be2338a4283234fa62b14f12 Savage_Wind-0.5.3-alpha.5-aarch64.AppImage
0563a591f910f8d74c7720c912d313ba7e6ed4bedc8b59afcf4ab2c36977248d Savage_Wind-0.5.3-alpha.5-x86_64.AppImage