- Several cleanups and bug fixes
- Improved precision of ray intersection with streamlines,
spheres, and cylinder geometries - Fixed address overflow in framebuffer, in practice image size is
now limited only by available memory - Fixed several deadlocks and race conditions
- Fix shadow computation in SciVis renderer, objects behind light
sources do not occlude anymore - No more image jittering with MPI rendering when no accumulation
buffer is used
- Improved precision of ray intersection with streamlines,
- Improved path tracer materials
- Also support RGB
eta/kfor Metal - Added Alloy material, a "metal" with textured color
- Also support RGB
- Minimum required Embree version is now v2.15