- Added device concept to Embree to allow different components of an application to use Embree without interfering with each other.
- Fixed memory leak in twolevel builder used for dynamic scenes.
- Fixed bug in tesselation cache that caused crashes for subdivision surfaces.
- Fixed bug in internal task scheduler that caused deadlocks when using rtcCommitThread.
- Improved hit-distance accuracy for thin triangles in robust mode.
- Added support to disable ray packet support in cmake.