- High quality BVH mode improves spatial splits which result in up to 30% performance improvement for some scenes (Xeon).
- Compile time enabled intersection filter functions do not reduce performance if no intersection filter is used in the scene (Xeon and Xeon Phi)
- Improved ray tracing performance for hair geometry by >20% on Xeon Phi. BVH for hair geometry requires 20% less memory
- BVH8 for AVX/AVX2 targets improves performance for single ray tracing on Haswell by up to 12% and by up to 5% for hybrid (Xeon)
- Memory conservative BVH for Xeon Phi now uses BVH node quantization to lower memory footprint (requires half the memory footprint of the default BVH)