github RenderKit/embree v2.14.0
Embree v2.14.0

latest releases: v4.3.1, v4.3.0, v4.2.0...
7 years ago
  • Added ignore_config_files option to init flags that allows the
    application to ignore Embree configuration files.
  • Face-varying interpolation is now supported for subdivision surfaces.
  • Up to 16 user vertex buffers are supported for vertex
    attribute interpolation.
  • Deprecated rtcSetBoundaryMode function, please use the new
    rtcSetSubdivisionMode function.
  • Added RTC_SUBDIV_PIN_BOUNDARY mode for handling boundaries of
    subdivision meshes.
  • Added RTC_SUBDIV_PIN_ALL mode to enforce linear interpolation
    for subdivision meshes.
  • Optimized object generation performance for dynamic scenes.
  • Reduced memory consumption when using lots of small dynamic objects.
  • Fixed bug for subdivision surfaces using low tessellation rates.
  • Hair geometry now uses a new ribbon intersector that intersects with
    ray-facing quads. The new intersector also returns the
    v-coordinate of the hair intersection, and fixes artefacts at junction
    points between segments, at the cost of a small performance hit.
  • Added rtcSetBuffer2 function, that additionally gets the number of
    elements of a buffer. In dynamic scenes, this function allows to
    quickly change buffer sizes, making it possible to change the number of
    primitives of a mesh or the number of crease features for subdivision
    surfaces.
  • Added simple 'viewer_anim' tutorial for rendering key
    frame animations and 'buildbench' for measuring BVH (re-)build
    performance for static and dynamic scenes.
  • Added more AVX512 optimizations for future architectures.

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