- Improved performance for compact (but not robust) scenes.
- Added robust mode for motion blurred triangles and quads.
- Added fast dynamic mode for user geometries.
- Up to 20% faster BVH build performance on the second generation
Intel® Xeon Phi™ processor codenamed Knights Landing. - Improved quality of the spatial split builder.
- Improved performance for coherent streams of ray packets (SOA layout),
e.g. for fast primary visibility. - Various bug fixes in tessellation cache, quad-based spatial
split builder, etc.